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AI Insights · Timothy · June 2024

Top 5 Cooking Games on iOS in Australia Q2 2024

Discover the performance of the top 5 cooking games on iOS in Australia during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Cooking Games on iOS in Australia Q2 2024

In the second quarter of 2024, the top cooking games on iOS in Australia showcased varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at the data from Sensor Tower.

Pizza Ready! from Supercent, Inc. saw its weekly revenue peak at around $2.1K in early April but experienced a gradual decline to approximately $875 in late May. The game’s downloads fluctuated, beginning with 20.5K in the first week of April and dipping to a low of 7K by late May, before rebounding to 11.1K by the end of June. Weekly active users also reflected a similar trend, starting at 30.9K in April and dropping to 17.2K in late May, then rising again to 21.4K by the quarter’s end.

Fill The Fridge! by Rollic Games had modest revenue, peaking at $193 in late April. Downloads were highest in early April at 6.8K and fell to around 2K by mid-June, with a slight recovery to 3.4K in late June. The game’s weekly active users started at 12.2K in April, saw a peak of 16.3K, and then settled at 9.6K by the end of the quarter.

Gossip Harbor®: Merge & Story from Microfun Limited demonstrated a robust revenue stream, starting at $52.4K in early April and climbing steadily to $72.8K by the end of June. Downloads were relatively stable, averaging around 3.5K per week, though they dipped to 2.9K in the last week of June. Weekly active users showed consistent growth from 16.7K in early April to 20.3K by the end of the quarter.

Cooking Fever: Restaurant Game by Nordcurrent UAB maintained a steady revenue flow, peaking at $8.2K mid-April and settling around $6.2K by the end of June. Downloads ranged between 2.5K and 3.2K throughout the quarter. The game’s weekly active users remained consistent, with minor fluctuations around 14K.

Finally, Good Pizza, Great Pizza from TAPBLAZE experienced moderate revenue, peaking at $1.1K in mid-May. Downloads varied from 2.1K to 3.2K, with a slight upward trend in June. Weekly active users followed a similar pattern, starting at 9.2K in early April, dipping to around 6K, and then rising to 7.3K by the end of June.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024